Yes, during your and your opponent's turn the card will gain 1k power for every rearguard you have on your field, which would make this card broken, if it wasn't for the Megablast requirement. But the true power comes from the wording. Notice that the Megablast states "During the game", leading people to believe that the card will gain the power during both turns. 12k on your turn, and it's Megablast allows it to gain 1 Criticcal and at most 5k power from your other rearguards. Had Bushiroad released this card for any other clan other than Kagero people would have been all over it, but because of Dragonic Overlord the End, it's simply not good enough.Īt first glance, the card does not seem all that amazing. It may become an integral part of a non-Dragonic Overlord the End Kagero build, but I doubt it will ever be nearly as good as a Dragonic Overlord the End deck.
Constantly at 13k and with an insane Persona Blast, I'm afraid this card won't see much play at the highest tiers of play. Unfortunately, as good as this card may seem, Dragonic Overlord the End is just a lot better. Add an 8k booster behind that and you are looking at a 21k attack. Not only is that a pretty good effect on it's own, because of it's second effect, it also gains 3k power, boosting it to 13k unboosted. Yes that's right, those Grade 2 interceptors you were counting on to survive this turn are gone. By counterblasting one measly card, all of your opponent's Rear-guards are binded, meaning they are temporarily removed from the game. Winged holy humanoids who specialize in support and medical studies.Dragonic Lawkeeper has a really unique effect, which I will explain before continuing. Since this often allows Angel Feather to remove face-down cards from the damage zone and exchange them for fresh face-up cards, Angel Feather can effectively Counter Charge large amounts of damage, allowing them to heavily utilize Counter Blast costs.Īpex Ruler, Bastion, with Tohya Ebata Design Races Name The clan's main focus is manipulating cards in the damage zone, either by calling cards from the damage zone, swapping cards between the hand and damage zone, or even outright healing. "Silver Creators", the special development force which produce doctoroids and medical devices. "Innocent Messengers", the special medical service force which delivers messages between the medical institutes in the heavenly realm and the realm of men. "Blossom Healers", the special medical force which provides psychological therapies and counselling service. The Special Forces of "Angel Feather" (Monthly Bushiroad, June Issue 2016) Many special teams exist within this organization, and are responsible for specific purpose of healing or combat with good interaction among individuals. In addition to healing, they also possess combat abilities for non-aggressive defense. Hundreds of medical teams are dispatched all over the world, and as a neutral third party, they heal all patients on the battlefield regardless of nationalities and races.
The institute is composed of angels with high level of medical technology and healing magic. It is a medical institute of which headquarter is located in " United Sanctuary", the nation which combines white magic and science. What is Angel Feather? (Card of the Day, July 29, 2015)